Game time

Announcing The Battle of the Soxes!

A couple weeks ago, Diana sent me this link describing Sock Wars, an assassin game played with knitting.  I innocently remarked that it would be so much fun to play our own version here.  Before I knew it, not only were the Knit at Nighters ready for battle, but a lovely shop in Missouri, One City Market, had asked to join as well.  Our game was born!

I'll explain registration and guidelines in a moment, but first a bit of an explanation of what the game is all about and how it is played.

Remember playing assassin in school? We played with water guns.  All players signed up with the person running the game. At the start of the game, each player is given the name of their first target. While they are trying to "kill" their target, another player is on their heels, trying to "kill" them. When you do finally get your target, they are out of the game and must hand over the name of the player they were trying to hunt down.  You now must attempt to assassinate this new target, all while hoping the assassin on your case is not very good at their job.  The last player alive wins. 

Now, we take out the water guns and replace them with knitting needles and a sock pattern. Same concept, but now, you are killing with hand knit socks.  

Again, you sign up with the person running the game (that would be me, and no, I can't play).  Along with your name, you submit your sock size. When the battle begins, each player will be knitting a pair of socks for their assigned target.  As soon as you deliver your socks, your target is dead (but they will have warm feet).  Your target now sends you the name of their target, along with the deadly socks they had been knitting (without the needles - slip them on a scrap bit of yarn).  As soon as you receive the new target information and socks in progress you knit as fast as you can in order to kill your second target. 

On the game goes until one knitter remains - our champion.  One City Market and The Knitting Experience Café are donating prizes for the winner, as well as special contests throughout the game, such as most creative kill. Details to come on that. 

Now for registration and the guidelines.

Any knitter brave enough to take on the challenge is welcome and encouraged to join!

To register, you must email me at battle@theknittingexperience.com.

Include your name, email address, snail mail address, and shoe/sock size. 

You have two weeks to register.  After that, Peter and I will make randomly generated target assignments.  Your target and their information will be emailed to you prior to the start date.  We will also let you know recommended yarn and needle size.  The actual pattern will not be released until 11:59pm on Feb 1st - the beginning of the battle. 

If/when you die, you must inform me via email at battle@theknittingexperience.com of the exact time of your death (when you received your socks). Any fun details of how it happened will be greatly appreciated.  You must also let me know that you have passed along your socks in progress and target information to your assassin so that the game can continue. 

General guidelines:

The game only works if everyone knits.  

Everyone must knit the pattern announced for the game to the specifications outlined on the pattern.  While you cannot simplify the pattern to save time, you can embellish to express your inner assassin style. 

You are on your knitter's honor to accept your death with grace and to get your socks in progress to the new assassin as soon as possible.

You must inform me of your death as soon as possible.

Any questions, suggestions, assassination updates must be sent to battle@theknittingexperience.com.  (This rule is to help preserve my sanity.)

Creativity in knitting and killing is encouraged.

So tell your knitting friends, sign up, and get ready to kill!



14 Middle Street, Brunswick, Maine 04011

Tel: (207) 319-7634

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